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Sleep

Runs on: Shared — pure logic, runs on the Community backend or inside a chatbox overlay.

The Sleep node pauses the flow for a configurable number of seconds before passing the input value through to the output. The value itself is not changed -- it simply arrives later. Use this to add delays between actions, such as waiting a few seconds between playing a sound and displaying text, or staggering multiple alerts.

Inputs​

NameTypeDescription
ValueanyThe value to pass through after the delay
DurationnumberThe number of seconds to wait (overrides the configured default if connected)

Outputs​

NameTypeDescription
ValueanyThe original input value, emitted after the delay has elapsed

Configuration​

  • Duration: The default number of seconds to delay. This can be overridden by connecting a value to the Duration input handle.

Example​

You want to show a "Thanks for subscribing!" alert, wait 3 seconds, and then play a follow-up sound. Connect your sub trigger to the alert effect directly, and also connect it through a Sleep node with a 3-second duration before reaching the sound effect. The alert displays immediately, and the sound plays 3 seconds later.